#include <GLWButton.h>

Public Member Functions | |
| virtual | ~GLWButtonI () |
| virtual void | buttonDown (unsigned int id)=0 |
Definition at line 26 of file GLWButton.h.
| GLWButtonI::~GLWButtonI | ( | ) | [virtual] |
Definition at line 25 of file GLWButton.cpp.
| virtual void GLWButtonI::buttonDown | ( | unsigned int | id | ) | [pure virtual] |
Implemented in AdminAuthDialog, AdminDialog, AuthDialog, AutoDefenseDialog, BuyAccessoryDialog, GiftMoneyDialog, HUDDialog, InventoryDialog, KibitzingDialog, LogDialog, ModSelectDialog, ModSubSelectDialog, MsgBoxDialog, NetworkSelectDialog, PlayerDialog, QuitDialog, ResignDialog, RulesDialog, SaveDialog, SaveSelectDialog, SettingsSelectDialog, SettingsSubSelectDialog, SkipAllDialog, SkipDialog, SoundDialog, TipDialog, GLWChannelText, GLWChannelView, GLWDropDown, GLWIconTable, GLWScrollW, and GLWSpinBox.
Referenced by GLWButton::keyDown(), GLWPushButton::mouseDown(), GLWButton::mouseDown(), GLWButton::mouseUp(), and GLWButton::simulate().
1.5.3