GLWButtonI Class Reference

#include <GLWButton.h>

Inheritance diagram for GLWButtonI:

AdminAuthDialog AdminDialog AuthDialog AutoDefenseDialog BuyAccessoryDialog GiftMoneyDialog GLWChannelText GLWChannelView GLWIconTable GLWPushButtonI GLWScrollW GLWSpinBox HUDDialog InventoryDialog KibitzingDialog LogDialog ModSelectDialog ModSubSelectDialog MsgBoxDialog NetworkSelectDialog PlayerDialog QuitDialog ResignDialog RulesDialog SaveDialog SaveSelectDialog SettingsSelectDialog SettingsSubSelectDialog SkipAllDialog SkipDialog SoundDialog TipDialog

List of all members.

Public Member Functions

virtual ~GLWButtonI ()
virtual void buttonDown (unsigned int id)=0

Detailed Description

Definition at line 26 of file GLWButton.h.

Constructor & Destructor Documentation

GLWButtonI::~GLWButtonI (  )  [virtual]

Definition at line 25 of file GLWButton.cpp.

Member Function Documentation

virtual void GLWButtonI::buttonDown ( unsigned int  id  )  [pure virtual]

Implemented in AdminAuthDialog, AdminDialog, AuthDialog, AutoDefenseDialog, BuyAccessoryDialog, GiftMoneyDialog, HUDDialog, InventoryDialog, KibitzingDialog, LogDialog, ModSelectDialog, ModSubSelectDialog, MsgBoxDialog, NetworkSelectDialog, PlayerDialog, QuitDialog, ResignDialog, RulesDialog, SaveDialog, SaveSelectDialog, SettingsSelectDialog, SettingsSubSelectDialog, SkipAllDialog, SkipDialog, SoundDialog, TipDialog, GLWChannelText, GLWChannelView, GLWDropDown, GLWIconTable, GLWScrollW, and GLWSpinBox.

Referenced by GLWButton::keyDown(), GLWPushButton::mouseDown(), GLWButton::mouseDown(), GLWButton::mouseUp(), and GLWButton::simulate().

The documentation for this class was generated from the following files:
Generated on Mon Feb 16 15:15:02 2009 for Scorched3D by  doxygen 1.5.3