#include <GLMenuI.h>

Public Member Functions | |
| virtual | ~GLMenuI () |
| virtual void | menuSelection (const char *menuName, const int position, GLMenuItem &item) |
| virtual LangString * | getMenuText (const char *menuName) |
| virtual bool | getEnabled (const char *menuName) |
| virtual bool | getMenuItems (const char *menuName, std::list< GLMenuItem > &result) |
| virtual bool | menuOpened (const char *menuName) |
| virtual LangStringStorage * | getMenuToolTip (const char *menuName) |
Definition at line 59 of file GLMenuI.h.
| GLMenuI::~GLMenuI | ( | ) | [virtual] |
Definition at line 34 of file GLMenuI.cpp.
| void GLMenuI::menuSelection | ( | const char * | menuName, | |
| const int | position, | |||
| GLMenuItem & | item | |||
| ) | [virtual] |
Reimplemented in HelpButtonDialog::HelpMenu, HelpButtonDialog::PerformanceMenu, GLWWindowManager, MainCamera, TankMenus::PlayerMenu, and TankMenus::AccessoryMenu.
Definition at line 54 of file GLMenuI.cpp.
Referenced by GLMenuEntry::itemSelected().
| LangString * GLMenuI::getMenuText | ( | const char * | menuName | ) | [virtual] |
| bool GLMenuI::getEnabled | ( | const char * | menuName | ) | [virtual] |
Reimplemented in MainCamera, TankMenus::PlayerMenu, and TankMenus::AccessoryMenu.
Definition at line 49 of file GLMenuI.cpp.
Referenced by GLMenu::draw().
| bool GLMenuI::getMenuItems | ( | const char * | menuName, | |
| std::list< GLMenuItem > & | result | |||
| ) | [virtual] |
Reimplemented in HelpButtonDialog::HelpMenu, HelpButtonDialog::PerformanceMenu, GLWWindowManager, MainCamera, and TankMenus::AccessoryMenu.
Definition at line 44 of file GLMenuI.cpp.
Referenced by GLMenuEntry::click().
| bool GLMenuI::menuOpened | ( | const char * | menuName | ) | [virtual] |
Reimplemented in HelpButtonDialog::VolumeMenu.
Definition at line 59 of file GLMenuI.cpp.
Referenced by GLMenuEntry::click().
| LangStringStorage * GLMenuI::getMenuToolTip | ( | const char * | menuName | ) | [virtual] |
Reimplemented in HelpButtonDialog::PerformanceMenu.
Definition at line 64 of file GLMenuI.cpp.
Referenced by GLMenuEntry::populateCalled().
1.5.3