#include <Economy.h>

Public Member Functions | |
| Economy () | |
| virtual | ~Economy () |
| virtual bool | loadPrices ()=0 |
| virtual bool | savePrices ()=0 |
| virtual void | calculatePrices ()=0 |
| virtual void | accessoryBought (Tank *tank, const char *accessoryName)=0 |
| virtual void | accessorySold (Tank *tank, const char *accessoryName)=0 |
Definition at line 27 of file Economy.h.
| Economy::Economy | ( | ) |
Definition at line 23 of file Economy.cpp.
| Economy::~Economy | ( | ) | [virtual] |
Definition at line 27 of file Economy.cpp.
| virtual bool Economy::loadPrices | ( | ) | [pure virtual] |
| virtual bool Economy::savePrices | ( | ) | [pure virtual] |
Implemented in EconomyFreeMarket, and EconomyNone.
Referenced by ServerNewGameState::enterState(), and EconomyStore::loadEconomy().
| virtual void Economy::calculatePrices | ( | ) | [pure virtual] |
| virtual void Economy::accessoryBought | ( | Tank * | tank, | |
| const char * | accessoryName | |||
| ) | [pure virtual] |
Implemented in EconomyFreeMarket, and EconomyNone.
Referenced by ServerBuyAccessoryHandler::processMessage().
| virtual void Economy::accessorySold | ( | Tank * | tank, | |
| const char * | accessoryName | |||
| ) | [pure virtual] |
Implemented in EconomyFreeMarket, and EconomyNone.
Referenced by ServerBuyAccessoryHandler::processMessage().
1.5.3