| ComsMessageSender() | ComsMessageSender | [private] |
| formMessage(ComsMessage &message) | ComsMessageSender | [protected, static] |
| sendToAllConnectedClients(ComsMessage &message, unsigned int flags=0) | ComsMessageSender | [static] |
| sendToAllPlayingClients(ComsMessage &message, unsigned int flags=0) | ComsMessageSender | [static] |
| sendToMultipleClients(ComsMessage &message, std::list< unsigned int > destinations, unsigned int flags=0) | ComsMessageSender | [static] |
| sendToServer(ComsMessage &message, unsigned int flags=0) | ComsMessageSender | [static] |
| sendToSingleClient(ComsMessage &message, unsigned int destination, unsigned int flags=0) | ComsMessageSender | [static] |
| ~ComsMessageSender() | ComsMessageSender | [private, virtual] |
1.5.3