#include <ComsConnectAcceptMessage.h>

Public Member Functions | |
| ComsConnectAcceptMessage (unsigned int destinationId=0, const char *serverName="", const char *publishAddress="", const char *uniqueId="") | |
| virtual | ~ComsConnectAcceptMessage () |
| unsigned int | getDestinationId () |
| const char * | getServerName () |
| const char * | getPublishAddress () |
| const char * | getUniqueId () |
| NetBuffer & | getServerPng () |
| virtual bool | writeMessage (NetBuffer &buffer) |
| virtual bool | readMessage (NetBufferReader &reader) |
Protected Attributes | |
| unsigned int | destinationId_ |
| std::string | serverName_ |
| std::string | publishAddress_ |
| std::string | uniqueId_ |
| NetBuffer | serverPng_ |
Private Member Functions | |
| ComsConnectAcceptMessage (const ComsConnectAcceptMessage &) | |
| const ComsConnectAcceptMessage & | operator= (const ComsConnectAcceptMessage &) |
Definition at line 26 of file ComsConnectAcceptMessage.h.
| ComsConnectAcceptMessage::ComsConnectAcceptMessage | ( | unsigned int | destinationId = 0, |
|
| const char * | serverName = "", |
|||
| const char * | publishAddress = "", |
|||
| const char * | uniqueId = "" | |||
| ) |
Definition at line 29 of file ComsConnectAcceptMessage.cpp.
| ComsConnectAcceptMessage::~ComsConnectAcceptMessage | ( | ) | [virtual] |
Definition at line 42 of file ComsConnectAcceptMessage.cpp.
| ComsConnectAcceptMessage::ComsConnectAcceptMessage | ( | const ComsConnectAcceptMessage & | ) | [private] |
| unsigned int ComsConnectAcceptMessage::getDestinationId | ( | ) | [inline] |
Definition at line 35 of file ComsConnectAcceptMessage.h.
References destinationId_.
Referenced by ClientConnectionAcceptHandler::processMessage().
| const char* ComsConnectAcceptMessage::getServerName | ( | ) | [inline] |
Definition at line 36 of file ComsConnectAcceptMessage.h.
References serverName_.
Referenced by ClientConnectionAcceptHandler::processMessage().
| const char* ComsConnectAcceptMessage::getPublishAddress | ( | ) | [inline] |
Definition at line 37 of file ComsConnectAcceptMessage.h.
References publishAddress_.
Referenced by ClientConnectionAcceptHandler::processMessage().
| const char* ComsConnectAcceptMessage::getUniqueId | ( | ) | [inline] |
Definition at line 38 of file ComsConnectAcceptMessage.h.
References uniqueId_.
Referenced by ClientConnectionAcceptHandler::processMessage().
| NetBuffer& ComsConnectAcceptMessage::getServerPng | ( | ) | [inline] |
Definition at line 39 of file ComsConnectAcceptMessage.h.
References serverPng_.
Referenced by ClientConnectionAcceptHandler::processMessage().
| bool ComsConnectAcceptMessage::writeMessage | ( | NetBuffer & | buffer | ) | [virtual] |
Implements ComsMessage.
Definition at line 47 of file ComsConnectAcceptMessage.cpp.
References NetBuffer::addDataToBuffer(), NetBuffer::addToBuffer(), destinationId_, NetBuffer::getBuffer(), NetBuffer::getBufferUsed(), OptionsScorched::getMainOptions(), ScorchedContext::getOptionsGame(), ScorchedServer::instance(), publishAddress_, serverName_, serverPng_, and uniqueId_.
| bool ComsConnectAcceptMessage::readMessage | ( | NetBufferReader & | reader | ) | [virtual] |
Implements ComsMessage.
Definition at line 60 of file ComsConnectAcceptMessage.cpp.
References NetBuffer::allocate(), destinationId_, NetBuffer::getBuffer(), NetBufferReader::getDataFromBuffer(), NetBufferReader::getFromBuffer(), OptionsScorched::getMainOptions(), ScorchedContext::getOptionsGame(), ScorchedClient::instance(), publishAddress_, NetBuffer::reset(), serverName_, serverPng_, NetBuffer::setBufferUsed(), and uniqueId_.
Referenced by ClientConnectionAcceptHandler::processMessage().
| const ComsConnectAcceptMessage& ComsConnectAcceptMessage::operator= | ( | const ComsConnectAcceptMessage & | ) | [private] |
unsigned int ComsConnectAcceptMessage::destinationId_ [protected] |
Definition at line 46 of file ComsConnectAcceptMessage.h.
Referenced by getDestinationId(), readMessage(), and writeMessage().
std::string ComsConnectAcceptMessage::serverName_ [protected] |
Definition at line 47 of file ComsConnectAcceptMessage.h.
Referenced by getServerName(), readMessage(), and writeMessage().
std::string ComsConnectAcceptMessage::publishAddress_ [protected] |
Definition at line 48 of file ComsConnectAcceptMessage.h.
Referenced by getPublishAddress(), readMessage(), and writeMessage().
std::string ComsConnectAcceptMessage::uniqueId_ [protected] |
Definition at line 49 of file ComsConnectAcceptMessage.h.
Referenced by getUniqueId(), readMessage(), and writeMessage().
NetBuffer ComsConnectAcceptMessage::serverPng_ [protected] |
Definition at line 50 of file ComsConnectAcceptMessage.h.
Referenced by getServerPng(), readMessage(), and writeMessage().
1.5.3