#include <Clock.h>
Public Member Functions | |
| Clock () | |
| virtual | ~Clock () |
| float | getTimeDifference () |
| unsigned int | getTicksDifference () |
Protected Attributes | |
| unsigned int | dwLastTime_ |
Definition at line 24 of file Clock.h.
| Clock::Clock | ( | ) |
| float Clock::getTimeDifference | ( | ) |
Definition at line 47 of file Clock.cpp.
References getTicksDifference().
Referenced by ClientNewGameHandler::actualProcessMessage(), NetServerTCP3::actualSendRecvFunc(), NetServerTCP2Destination::actualSendRecvFunc(), NetServerTCP2::actualSendRecvFunc(), NetServerTCPRead::actualSendRecvThreadFunc(), ClientMain::clientMain(), MainLoop::draw(), ServerNewGameState::enterState(), Water::generate(), AnimatedBackdropDialog::init(), MainLoop::mainLoop(), GameState::mouseDown(), ClientNewGameHandler::processMessage(), ProgressDialogSync::progressChange(), serverLoop(), SpeedChange::simulate(), FrameTimer::simulate(), and NetServerTCP::threadFunc().
| unsigned int Clock::getTicksDifference | ( | ) |
Definition at line 34 of file Clock.cpp.
References dwLastTime_.
Referenced by GameState::clearTimers(), FrameLimiter::dontLimitFrameTime(), GameState::draw(), getTimeDifference(), FrameLimiter::limitFrameTime(), and GameState::simulate().
unsigned int Clock::dwLastTime_ [protected] |
1.5.3