ClientPlayerStatusHandler Class Reference

#include <ClientPlayerStatusHandler.h>

Inheritance diagram for ClientPlayerStatusHandler:

ComsMessageHandlerI

List of all members.

Public Member Functions

virtual bool processMessage (NetMessage &message, const char *messageType, NetBufferReader &reader)

Static Public Member Functions

static
ClientPlayerStatusHandler
instance ()

Static Protected Attributes

static
ClientPlayerStatusHandler
instance_ = 0

Private Member Functions

 ClientPlayerStatusHandler ()
virtual ~ClientPlayerStatusHandler ()


Detailed Description

Definition at line 26 of file ClientPlayerStatusHandler.h.


Constructor & Destructor Documentation

ClientPlayerStatusHandler::ClientPlayerStatusHandler (  )  [private]

Definition at line 38 of file ClientPlayerStatusHandler.cpp.

References ComsMessageHandler::addHandler(), ScorchedContext::getComsMessageHandler(), and ScorchedClient::instance().

ClientPlayerStatusHandler::~ClientPlayerStatusHandler (  )  [private, virtual]

Definition at line 45 of file ClientPlayerStatusHandler.cpp.


Member Function Documentation

ClientPlayerStatusHandler * ClientPlayerStatusHandler::instance (  )  [static]

Definition at line 29 of file ClientPlayerStatusHandler.cpp.

References instance_.

Referenced by initComsHandlers().

bool ClientPlayerStatusHandler::processMessage ( NetMessage message,
const char *  messageType,
NetBufferReader reader 
) [virtual]

Implements ComsMessageHandlerI.

Definition at line 49 of file ClientPlayerStatusHandler.cpp.

References TankContainer::getAllTanks(), Target::getPlayerId(), Tank::getState(), ScorchedContext::getTankContainer(), ScorchedClient::instance(), ComsPlayerStatusMessage::playerWaiting(), ComsPlayerStatusMessage::readMessage(), TankState::setNotReady(), and TankState::setReady().


Member Data Documentation

ClientPlayerStatusHandler * ClientPlayerStatusHandler::instance_ = 0 [static, protected]

Definition at line 38 of file ClientPlayerStatusHandler.h.

Referenced by instance().


The documentation for this class was generated from the following files:
Generated on Mon Feb 16 15:15:00 2009 for Scorched3D by  doxygen 1.5.3