ClientNewGameHandler Member List

This is the complete list of members for ClientNewGameHandler, including all inherited members.

actualProcessMessage(NetMessage &netMessage, const char *messageType, NetBufferReader &reader)ClientNewGameHandler [protected]
ClientNewGameHandler()ClientNewGameHandler [private]
ClientNewGameHandler(const ClientNewGameHandler &)ClientNewGameHandler [private]
instance()ClientNewGameHandler [static]
instance_ClientNewGameHandler [protected, static]
operator=(const ClientNewGameHandler &)ClientNewGameHandler [private]
processMessage(NetMessage &message, const char *messageType, NetBufferReader &reader)ClientNewGameHandler [virtual]
removeTargets()ClientNewGameHandler
~ClientNewGameHandler()ClientNewGameHandler [private, virtual]
~ComsMessageHandlerI()ComsMessageHandlerI [virtual]


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