#include <ClientConnectionAcceptHandler.h>

Public Member Functions | |
| virtual bool | processMessage (NetMessage &message, const char *messageType, NetBufferReader &reader) |
Static Public Member Functions | |
| static ClientConnectionAcceptHandler * | instance () |
Static Protected Attributes | |
| static ClientConnectionAcceptHandler * | instance_ = 0 |
Private Member Functions | |
| ClientConnectionAcceptHandler () | |
| virtual | ~ClientConnectionAcceptHandler () |
| ClientConnectionAcceptHandler (const ClientConnectionAcceptHandler &) | |
| const ClientConnectionAcceptHandler & | operator= (const ClientConnectionAcceptHandler &) |
Definition at line 27 of file ClientConnectionAcceptHandler.h.
| ClientConnectionAcceptHandler::ClientConnectionAcceptHandler | ( | ) | [private] |
Definition at line 51 of file ClientConnectionAcceptHandler.cpp.
References ComsMessageHandler::addHandler(), ScorchedContext::getComsMessageHandler(), and ScorchedClient::instance().
Referenced by instance().
| ClientConnectionAcceptHandler::~ClientConnectionAcceptHandler | ( | ) | [private, virtual] |
Definition at line 58 of file ClientConnectionAcceptHandler.cpp.
| ClientConnectionAcceptHandler::ClientConnectionAcceptHandler | ( | const ClientConnectionAcceptHandler & | ) | [private] |
| ClientConnectionAcceptHandler * ClientConnectionAcceptHandler::instance | ( | ) | [static] |
Definition at line 41 of file ClientConnectionAcceptHandler.cpp.
References ClientConnectionAcceptHandler(), and instance_.
Referenced by initComsHandlers().
| bool ClientConnectionAcceptHandler::processMessage | ( | NetMessage & | message, | |
| const char * | messageType, | |||
| NetBufferReader & | reader | |||
| ) | [virtual] |
Implements ComsMessageHandlerI.
Definition at line 63 of file ClientConnectionAcceptHandler.cpp.
References RulesDialog::addIcon(), GLTexture::create(), S3D::dialogMessage(), file, S3D::formatStringBuffer(), NetBuffer::getBufferUsed(), ModFileEntry::getCompressedCrc(), ModFileEntry::getCompressedSize(), ClientParams::getConnectedToServer(), S3D::getDataFile(), ComsConnectAcceptMessage::getDestinationId(), ComsHaveModFilesMessage::getFiles(), ModFiles::getFiles(), NetMessage::getIpAddress(), ScorchedContext::getModFiles(), ComsConnectAcceptMessage::getPublishAddress(), ComsConnectAcceptMessage::getServerName(), ComsConnectAcceptMessage::getServerPng(), ScorchedContext::getTankContainer(), ComsConnectAcceptMessage::getUniqueId(), ProgressDialogSync::instance(), RulesDialog::instance(), ScorchedClient::instance(), ConnectDialog::instance(), ClientParams::instance(), ImagePng::loadFromBuffer(), ImageFactory::loadImageHandle(), Logger::log(), ComsConnectAcceptMessage::readMessage(), ComsMessageSender::sendToServer(), and S3D::setDataFileMod().
| const ClientConnectionAcceptHandler& ClientConnectionAcceptHandler::operator= | ( | const ClientConnectionAcceptHandler & | ) | [private] |
ClientConnectionAcceptHandler * ClientConnectionAcceptHandler::instance_ = 0 [static, protected] |
1.5.3