CheckResurrection Class Reference

#include <CheckResurrection.h>

Inheritance diagram for CheckResurrection:

ActionReferenced Action

List of all members.

Public Member Functions

 CheckResurrection ()
virtual ~CheckResurrection ()
virtual void init ()
virtual void simulate (fixed frameTime, bool &remove)

Protected Attributes

bool firstTime_


Detailed Description

Definition at line 26 of file CheckResurrection.h.


Constructor & Destructor Documentation

CheckResurrection::CheckResurrection (  ) 

Definition at line 28 of file CheckResurrection.cpp.

CheckResurrection::~CheckResurrection (  )  [virtual]

Definition at line 34 of file CheckResurrection.cpp.


Member Function Documentation

void CheckResurrection::init (  )  [virtual]

Implements Action.

Definition at line 38 of file CheckResurrection.cpp.

void CheckResurrection::simulate ( fixed  frameTime,
bool &  remove 
) [virtual]

Reimplemented from Action.

Definition at line 42 of file CheckResurrection.cpp.

References ActionController::addAction(), Action::context_, firstTime_, ScorchedContext::getActionController(), TankState::getLives(), TankState::getMaxLives(), Target::getPlayerId(), TankContainer::getPlayingTanks(), ActionController::getRandom(), TankState::getSpectator(), TankState::getState(), Tank::getState(), ScorchedContext::getTankContainer(), Tank::getTeam(), PlacementTankPosition::placeTank(), TankState::sDead, and Action::simulate().


Member Data Documentation

bool CheckResurrection::firstTime_ [protected]

Definition at line 36 of file CheckResurrection.h.

Referenced by simulate().


The documentation for this class was generated from the following files:
Generated on Mon Feb 16 15:15:00 2009 for Scorched3D by  doxygen 1.5.3