CameraPositionAction Class Reference

#include <CameraPositionAction.h>

Inheritance diagram for CameraPositionAction:

ActionReferenced Action

List of all members.

Public Member Functions

 CameraPositionAction (FixedVector &showPosition, fixed showTime, unsigned int priority)
virtual ~CameraPositionAction ()
virtual void init ()
virtual void simulate (fixed frameTime, bool &remove)
fixed getShowTime ()
fixed getStartTime ()
FixedVectorgetShowPosition ()
unsigned int & getShowPriority ()

Protected Attributes

fixed totalTime_
fixed startTime_
fixed showTime_
unsigned int showPriority_
FixedVector showPosition_


Detailed Description

Definition at line 28 of file CameraPositionAction.h.


Constructor & Destructor Documentation

CameraPositionAction::CameraPositionAction ( FixedVector showPosition,
fixed  showTime,
unsigned int  priority 
)

Definition at line 25 of file CameraPositionAction.cpp.

CameraPositionAction::~CameraPositionAction (  )  [virtual]

Definition at line 35 of file CameraPositionAction.cpp.

References Action::context_, ScorchedContext::getServerMode(), and CameraPositionActionRegistry::rmCameraPositionAction().


Member Function Documentation

void CameraPositionAction::init (  )  [virtual]

Implements Action.

Definition at line 43 of file CameraPositionAction.cpp.

References CameraPositionActionRegistry::addCameraPositionAction(), Action::context_, ScorchedContext::getActionController(), ActionController::getActionTime(), ScorchedContext::getServerMode(), and startTime_.

void CameraPositionAction::simulate ( fixed  frameTime,
bool &  remove 
) [virtual]

Reimplemented from Action.

Definition at line 52 of file CameraPositionAction.cpp.

References showTime_, Action::simulate(), and totalTime_.

fixed CameraPositionAction::getShowTime (  )  [inline]

Definition at line 39 of file CameraPositionAction.h.

References showTime_.

fixed CameraPositionAction::getStartTime (  )  [inline]

Definition at line 40 of file CameraPositionAction.h.

References startTime_.

Referenced by CameraPositionActionRegistry::getCurrentBest().

FixedVector& CameraPositionAction::getShowPosition (  )  [inline]

Definition at line 41 of file CameraPositionAction.h.

References showPosition_.

Referenced by TargetCamera::moveCamera().

unsigned int& CameraPositionAction::getShowPriority (  )  [inline]

Definition at line 42 of file CameraPositionAction.h.

References showPriority_.

Referenced by CameraPositionActionRegistry::getCurrentAction(), and CameraPositionActionRegistry::getCurrentBest().


Member Data Documentation

fixed CameraPositionAction::totalTime_ [protected]

Definition at line 45 of file CameraPositionAction.h.

Referenced by simulate().

fixed CameraPositionAction::startTime_ [protected]

Definition at line 46 of file CameraPositionAction.h.

Referenced by getStartTime(), and init().

fixed CameraPositionAction::showTime_ [protected]

Definition at line 47 of file CameraPositionAction.h.

Referenced by getShowTime(), and simulate().

unsigned int CameraPositionAction::showPriority_ [protected]

Definition at line 48 of file CameraPositionAction.h.

Referenced by getShowPriority().

FixedVector CameraPositionAction::showPosition_ [protected]

Definition at line 49 of file CameraPositionAction.h.

Referenced by getShowPosition().


The documentation for this class was generated from the following files:
Generated on Mon Feb 16 15:15:00 2009 for Scorched3D by  doxygen 1.5.3