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Accessory Member List
This is the complete list of members for
Accessory
, including all inherited members.
Accessory
()
Accessory
accessoryAction_
Accessory
[protected]
accessoryId_
Accessory
[protected]
activationSound_
Accessory
[protected]
aiOnly_
Accessory
[protected]
armsLevel_
Accessory
[protected]
botOnly_
Accessory
[protected]
bundle_
Accessory
[protected]
description_
Accessory
[protected]
ePositionSelectFuel
enum value
Accessory
ePositionSelectFuelLimit
enum value
Accessory
ePositionSelectGeneric
enum value
Accessory
ePositionSelectLimit
enum value
Accessory
ePositionSelectNone
enum value
Accessory
freemarketLimits_
Accessory
[protected]
getAccessoryId
()
Accessory
[inline]
getAction
()
Accessory
[inline]
getActivationSound
()
Accessory
getAIOnly
()
Accessory
[inline]
getArmsLevel
()
Accessory
[inline]
getBotOnly
()
Accessory
[inline]
getBundle
()
Accessory
[inline]
getDescription
()
Accessory
[inline]
getFreeMarketLimits
()
Accessory
[inline]
getGroupName
()
Accessory
[inline]
getIconName
()
Accessory
[inline]
getMaximumNumber
()
Accessory
[inline]
getModel
()
Accessory
[inline]
getModelScale
()
Accessory
[inline]
getMuzzleFlash
()
Accessory
[inline]
getName
()
Accessory
[inline]
getNoBuy
()
Accessory
[inline]
getOriginalPrice
()
Accessory
[inline]
getOriginalSellPrice
()
Accessory
[inline]
getPositionSelect
()
Accessory
[inline]
getPositionSelectLimit
()
Accessory
[inline]
getPrice
()
Accessory
[inline]
getSellPrice
()
Accessory
[inline]
getStartingNumber
()
Accessory
[inline]
getStringName
()
Accessory
getTabGroupName
()
Accessory
[inline]
getTexture
()
Accessory
getToolTip
()
Accessory
[inline]
getType
()
Accessory
[inline]
getUseNumber
()
Accessory
[inline]
getWeaponMesh
(ModelID &id, Tank *currentPlayer)
Accessory
[static]
groupName_
Accessory
[protected]
iconName_
Accessory
[protected]
loadedMeshes_
Accessory
[static]
maximumNumber_
Accessory
[protected]
modelId_
Accessory
[protected]
modelScale_
Accessory
[protected]
muzzleFlash_
Accessory
[protected]
name_
Accessory
[protected]
nextAccessoryId_
Accessory
[protected, static]
noBuy_
Accessory
[protected]
originalPrice_
Accessory
[protected]
originalSellPrice_
Accessory
[protected]
parseXML
(AccessoryCreateContext &context, XMLNode *accessoryNode)
Accessory
positionSelect_
Accessory
[protected]
positionSelectLimit_
Accessory
[protected]
PositionSelectType
enum name
Accessory
price_
Accessory
[protected]
resetAccessoryIds
()
Accessory
[inline, static]
sellPrice_
Accessory
[protected]
setPrice
(int p)
Accessory
[inline]
setSellPrice
(int p)
Accessory
[inline]
startingNumber_
Accessory
[protected]
stringName_
Accessory
[protected]
tabGroupName_
Accessory
[protected]
texture_
Accessory
toolTip_
Accessory
[protected]
useNumber_
Accessory
[protected]
~Accessory
()
Accessory
[virtual]
Generated on Mon Feb 16 15:15:00 2009 for Scorched3D by
1.5.3