WeaponMoveTank.cpp

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #include <weapons/WeaponMoveTank.h>
00022 #include <weapons/AccessoryStore.h>
00023 #include <actions/TankMovement.h>
00024 #include <engine/ActionController.h>
00025 #include <landscapemap/LandscapeMaps.h>
00026 #include <landscapedef/LandscapeDefn.h>
00027 
00028 REGISTER_ACCESSORY_SOURCE(WeaponMoveTank);
00029 
00030 WeaponMoveTank::WeaponMoveTank() :
00031         stepTime_(fixed(true, 500)), useFuel_(-1), maximumRange_(100)
00032 {
00033 
00034 }
00035 
00036 WeaponMoveTank::~WeaponMoveTank()
00037 {
00038 
00039 }
00040 
00041 bool WeaponMoveTank::parseXML(AccessoryCreateContext &context, XMLNode *accessoryNode)
00042 {
00043         if (!Weapon::parseXML(context, accessoryNode)) return false;
00044         accessoryNode->getNamedChild("steptime", stepTime_, false);
00045         accessoryNode->getNamedChild("maximumrange", maximumRange_, false);
00046 
00047         std::string usefuel;
00048         if (accessoryNode->getNamedChild("usefuel", usefuel, false))
00049         {
00050                 if (0 == strcmp(usefuel.c_str(), "true")) useFuel_ = -1;
00051                 else if (0 == strcmp(usefuel.c_str(), "false")) useFuel_ = 0;
00052                 else useFuel_ = atoi(usefuel.c_str());
00053         }
00054 
00055         return true;
00056 }
00057 
00058 void WeaponMoveTank::fireWeapon(ScorchedContext &context,
00059         WeaponFireContext &weaponContext, FixedVector &position, FixedVector &velocity)
00060 {
00061         int arenaX = context.getLandscapeMaps().getDefinitions().getDefn()->getArenaX();
00062         int arenaY = context.getLandscapeMaps().getDefinitions().getDefn()->getArenaY();
00063         int arenaWidth = context.getLandscapeMaps().getDefinitions().getDefn()->getArenaWidth();
00064         int arenaHeight = context.getLandscapeMaps().getDefinitions().getDefn()->getArenaHeight();
00065 
00066         int posX = position[0].asInt();
00067         int posY = position[1].asInt();
00068         if (posX > arenaX + 5 && posX < arenaX + arenaWidth - 5 &&
00069                 posY > arenaY + 5 && posY < arenaY + arenaHeight - 5)
00070         {
00071                 context.getActionController().addAction(
00072                         new TankMovement(weaponContext, this, posX, posY));             
00073         }
00074 }

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