WeaponLightning.h

Go to the documentation of this file.
00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #if !defined(__INCLUDE_WeaponLightningh_INCLUDE__)
00022 #define __INCLUDE_WeaponLightningh_INCLUDE__
00023 
00024 #include <weapons/Weapon.h>
00025 
00026 class WeaponLightning : public Weapon
00027 {
00028 public:
00029         WeaponLightning();
00030         virtual ~WeaponLightning();
00031 
00032         virtual bool parseXML(AccessoryCreateContext &context,
00033                 XMLNode *accessoryNode);
00034 
00035         fixed getConeLength() { return coneLength_; }
00036         fixed getSegLength() { return segLength_; }
00037         fixed getSegVar() { return segVar_; }
00038         fixed getSize() { return size_; }
00039         fixed getSizeVar() { return sizeVar_; }
00040         fixed getMinSize() { return minSize_; }
00041         fixed getSplitProb() { return splitProb_; }
00042         fixed getSplitVar() { return splitVar_; }
00043         fixed getDeathProb() { return deathProb_; }
00044         fixed getDerivAngle() { return derivAngle_; }
00045         fixed getAngleVar() { return angleVar_; }
00046         fixed getTotalTime() { return totalTime_; }
00047         fixed getSegHurt() { return segHurt_; }
00048         fixed getSegHurtRadius() { return segHurtRadius_; }
00049         const char *getSound() { return sound_.c_str(); }
00050         const char *getTexture() { return texture_.c_str(); }
00051 
00052         // Inherited from Weapon
00053         void fireWeapon(ScorchedContext &context,
00054                 WeaponFireContext &weaponContext, FixedVector &position, FixedVector &velocity);
00055 
00056         REGISTER_ACCESSORY_HEADER(WeaponLightning, AccessoryPart::AccessoryWeapon);
00057 
00058 protected:
00059         fixed coneLength_;
00060         fixed segLength_;
00061         fixed segVar_;
00062         fixed size_;
00063         fixed sizeVar_;
00064         fixed minSize_;
00065         fixed splitProb_;
00066         fixed splitVar_;
00067         fixed deathProb_;
00068         fixed derivAngle_;
00069         fixed angleVar_;
00070         fixed totalTime_;
00071         fixed segHurt_;
00072         fixed segHurtRadius_;
00073         std::string sound_;
00074         std::string texture_;
00075         NumberParser coneLengthExp_;
00076         NumberParser segLengthExp_;
00077         NumberParser segVarExp_;
00078         NumberParser sizeExp_;
00079         NumberParser sizeVarExp_;
00080         NumberParser minSizeExp_;
00081         NumberParser splitProbExp_;
00082         NumberParser splitVarExp_;
00083         NumberParser deathProbExp_;
00084         NumberParser derivAngleExp_;
00085         NumberParser angleVarExp_;
00086         NumberParser totalTimeExp_;
00087         NumberParser segHurtExp_;
00088         NumberParser segHurtRadiusExp_;
00089 
00090 };
00091 
00092 #endif // __INCLUDE_WeaponLightningh_INCLUDE__

Generated on Mon Feb 16 15:14:52 2009 for Scorched3D by  doxygen 1.5.3