00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #if !defined(__INCLUDE_WeaponLaserh_INCLUDE__) 00022 #define __INCLUDE_WeaponLaserh_INCLUDE__ 00023 00024 #include <weapons/Weapon.h> 00025 #include <actions/LaserParams.h> 00026 00027 class WeaponLaser : public Weapon 00028 { 00029 public: 00030 WeaponLaser(); 00031 virtual ~WeaponLaser(); 00032 00033 virtual bool parseXML(AccessoryCreateContext &context, 00034 XMLNode *accessoryNode); 00035 00036 // Inherited from Weapon 00037 void fireWeapon(ScorchedContext &context, 00038 WeaponFireContext &weaponContext, FixedVector &position, FixedVector &velocity); 00039 00040 REGISTER_ACCESSORY_HEADER(WeaponLaser, AccessoryPart::AccessoryWeapon); 00041 00042 protected: 00043 LaserParams laserParams_; 00044 00045 // Use the following to hold the NumberParser fixed expression 00046 // convert to values in actions/Laser 00047 NumberParser minimumHurt_, maximumHurt_; 00048 NumberParser minimumDistance_, maximumDistance_; 00049 NumberParser hurtRadius_; 00050 NumberParser totalTime_; 00051 }; 00052 00053 #endif // __INCLUDE_WeaponLaserh_INCLUDE__
1.5.3