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00021 #include <weapons/WeaponGiveMoney.h>
00022 #include <weapons/AccessoryStore.h>
00023 #include <engine/ActionController.h>
00024 #include <tank/TankContainer.h>
00025 #include <tank/TankScore.h>
00026 #include <common/Defines.h>
00027 #include <common/ChannelManager.h>
00028 #include <lang/LangResource.h>
00029
00030 REGISTER_ACCESSORY_SOURCE(WeaponGiveMoney);
00031
00032 WeaponGiveMoney::WeaponGiveMoney()
00033 {
00034
00035 }
00036
00037 WeaponGiveMoney::~WeaponGiveMoney()
00038 {
00039
00040 }
00041
00042 bool WeaponGiveMoney::parseXML(AccessoryCreateContext &context, XMLNode *accessoryNode)
00043 {
00044 if (!Weapon::parseXML(context, accessoryNode)) return false;
00045
00046 if (!accessoryNode->getNamedChild("money", money_)) return false;
00047
00048 return true;
00049 }
00050
00051 void WeaponGiveMoney::fireWeapon(ScorchedContext &context,
00052 WeaponFireContext &weaponContext, FixedVector &position, FixedVector &velocity)
00053 {
00054 context.getActionController().addAction(
00055 new CallbackWeapon("WeaponGiveMoney", this, 0, 0,
00056 weaponContext, position, velocity));
00057 }
00058
00059 void WeaponGiveMoney::weaponCallback(
00060 ScorchedContext &context,
00061 WeaponFireContext &weaponContext, FixedVector &position, FixedVector &velocity,
00062 unsigned int userData)
00063 {
00064 Tank *tank = context.getTankContainer().getTankById(weaponContext.getPlayerId());
00065 if (!tank) return;
00066
00067 tank->getScore().setMoney(tank->getScore().getMoney() + money_);
00068
00069 {
00070 if (money_ > 0)
00071 {
00072 ChannelText text("combat",
00073 LANG_RESOURCE_2("TANK_GET_MONEY",
00074 "[p:{0}] received ${1}",
00075 tank->getTargetName(),
00076 S3D::formatStringBuffer("%i", money_)));
00077 ChannelManager::showText(context, text);
00078 }
00079 else
00080 {
00081 ChannelText text("combat",
00082 LANG_RESOURCE_2("TANK_LOST_MONEY",
00083 "[p:{0}] lost ${1}",
00084 tank->getTargetName(),
00085 S3D::formatStringBuffer("%i", -money_)));
00086 ChannelManager::showText(context, text);
00087 }
00088 }
00089 }
00090