00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #if !defined(__INCLUDE_WaterWaveDistanceh_INCLUDE__) 00022 #define __INCLUDE_WaterWaveDistanceh_INCLUDE__ 00023 00024 class ProgressCounter; 00025 class WaterWaveDistance 00026 { 00027 public: 00028 WaterWaveDistance(); 00029 virtual ~WaterWaveDistance(); 00030 00031 void generate( 00032 int mapWidth, int mapHeight, float waterHeight, 00033 ProgressCounter *counter = 0); 00034 float getWaveDistance(int x, int y); 00035 00036 protected: 00037 float *waveDistance_; 00038 int distanceWidth_, distanceHeight_; 00039 int distanceWidthMult_, distanceHeightMult_; 00040 00041 }; 00042 00043 #endif
1.5.3