00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #if !defined(__INCLUDE_Water2Patchesh_INCLUDE__) 00022 #define __INCLUDE_Water2Patchesh_INCLUDE__ 00023 00024 #include <water/Water2Patch.h> 00025 #include <image/ImageHandle.h> 00026 #include <GLEXT/GLTexture.h> 00027 00028 class GLVertexBufferObject; 00029 class Water2Patches 00030 { 00031 public: 00032 Water2Patches(); 00033 ~Water2Patches(); 00034 00035 void generate(Water2Points &heights, 00036 unsigned int totalSize, unsigned int patchSize, 00037 float waterHeight); 00038 00039 Water2Patch *getPatch(int index); 00040 Water2Patch *getPatch(int x, int y); 00041 Water2Patch::Data *getPoint(int x, int y); 00042 int getSize() { return size_; } 00043 Image &getNormalMap() { return normalMap_; } 00044 GLTexture &getAOF() { return aof_; } 00045 GLVertexBufferObject *getBufferObject() { return bufferObject_; } 00046 00047 protected: 00048 int size_; 00049 int totalSize_, patchSize_; 00050 ImageHandle normalMap_; 00051 GLTexture aof_; 00052 GLVertexBufferObject *bufferObject_; 00053 Water2Patch *patches_; 00054 00055 void generateNormalMap(); 00056 }; 00057 00058 #endif // __INCLUDE_Water2Patchesh_INCLUDE__
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