#include <water/Water2Patch.h>#include <water/Water2Constants.h>#include <common/Logger.h>#include <graph/OptionsDisplay.h>#include <GLEXT/GLState.h>#include <GLEXT/GLStateExtension.h>#include <GLEXT/GLVertexBufferObject.h>#include <GLEXT/GLInfo.h>Go to the source code of this file.
Functions | |
| static Vector | getPosition (Water2Points &heights, int x, int y, int startX, int startY, int totalSize) |
| static Vector getPosition | ( | Water2Points & | heights, | |
| int | x, | |||
| int | y, | |||
| int | startX, | |||
| int | startY, | |||
| int | totalSize | |||
| ) | [static] |
Definition at line 40 of file Water2Patch.cpp.
References DIALOG_ASSERT, and Water2Points::getPoint().
Referenced by Water2Patch::generate().
1.5.3