#include <GLEXT/GLState.h>#include <image/ImageFactory.h>#include <sprites/WallActionRenderer.h>#include <engine/ScorchedContext.h>#include <client/ScorchedClient.h>#include <landscape/Wall.h>#include <landscape/Landscape.h>#include <landscapemap/LandscapeMaps.h>#include <landscapedef/LandscapeDefn.h>#include <common/OptionsTransient.h>#include <common/Defines.h>Go to the source code of this file.
1.5.3