VisibilityPatchGrid.cpp File Reference

#include <land/VisibilityPatchGrid.h>
#include <landscape/Landscape.h>
#include <water/Water2Patches.h>
#include <sky/Sky.h>
#include <landscapemap/LandscapeMaps.h>
#include <landscape/GraphicalLandscapeMap.h>
#include <client/ScorchedClient.h>
#include <engine/GameState.h>
#include <GLEXT/GLStateExtension.h>
#include <GLEXT/GLVertexBufferObject.h>
#include <GLEXT/GLCamera.h>
#include <GLSL/GLSLShaderSetup.h>
#include <graph/OptionsDisplay.h>

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