UniqueIdStore.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #if !defined(__INCLUDE_UniqueIdStoreh_INCLUDE__)
00022 #define __INCLUDE_UniqueIdStoreh_INCLUDE__
00023 
00024 #include <list>
00025 #include <string>
00026 
00027 class UniqueIdStore
00028 {
00029 public:
00030         class Entry
00031         {
00032         public:
00033                 unsigned int ip;
00034                 std::string id;
00035                 std::string published;
00036         };
00037 
00038         UniqueIdStore();
00039         virtual ~UniqueIdStore();
00040 
00041         bool loadStore();
00042         bool saveStore();
00043 
00044         const char *getUniqueId(unsigned int ip);
00045         bool saveUniqueId(unsigned int ip, const char *id,
00046                 const char *published);
00047 
00048         std::list<Entry> &getIds() { return ids_; }
00049 
00050 protected:
00051         std::list<Entry> ids_;
00052 };
00053 
00054 #endif // __INCLUDE_UniqueIdStoreh_INCLUDE__

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