ToolTip.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #if !defined(__INCLUDE_ToolTiph_INCLUDE__)
00022 #define __INCLUDE_ToolTiph_INCLUDE__
00023 
00024 #include <lang/LangString.h>
00025 
00026 class GLWToolTip;
00027 class ToolTipI
00028 {
00029 public:
00030         virtual ~ToolTipI();
00031 
00032         virtual void populateCalled(unsigned int id) = 0;
00033 };
00034 
00035 class ToolTip
00036 {
00037 public:
00038         enum ToolTipType
00039         {
00040                 ToolTipNone = 0,
00041                 ToolTipHelp = 1,
00042                 ToolTipInfo = 2,
00043                 ToolTipAlignLeft = 4,
00044                 ToolTipAlignBottom = 8
00045         };
00046 
00047         friend class GLWToolTip;
00048         ToolTip(unsigned int type = ToolTipNone, 
00049                 const LangString &title = LangString(), 
00050                 const LangString &text = LangString());
00051         virtual ~ToolTip();
00052 
00053         // Used to set the title and text of the tooltip
00054         void setText(unsigned int type, 
00055                 const LangString &title, const LangString &text);
00056 
00057         // Called just before the tooltip is shown
00058         // can be used to dynamically populate the title and text fields
00059         virtual void populate();
00060 
00061         void setHandler(ToolTipI *handler) { handler_ = handler; }
00062 
00063         unsigned int getId() { return id_; }
00064         LangString &getText() { return text_; }
00065         LangString &getTitle() { return title_; }
00066         unsigned int getType() { return type_; }
00067 
00068 protected:
00069         unsigned int type_;
00070         ToolTipI *handler_;
00071         unsigned int id_;
00072         static unsigned int nextId_;
00073         LangString text_;
00074         LangString title_;
00075 
00076 };
00077 #endif // __INCLUDE_ToolTiph_INCLUDE__

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