#include <engine/ScorchedContext.h>#include <common/FixedVector.h>#include <lang/LangString.h>Go to the source code of this file.
Namespaces | |
| namespace | TargetID |
Classes | |
| class | Target |
Defines | |
| #define | AFX_TARGET_H__52F37177_46EA_49C8_9B58_E6C57ABDB78A__INCLUDED_ |
Variables | |
| const int | TargetID::MIN_TANK_ID = 1 |
| const int | TargetID::START_TRANSIENT_TANK_ID = 9000000 |
| const int | TargetID::SPEC_TANK_ID = START_TRANSIENT_TANK_ID - 1 |
| const int | TargetID::MAX_TANK_ID = 10000000 |
| const int | TargetID::MIN_TARGET_ID = 20000000 |
| const int | TargetID::MIN_TARGET_TRANSIENT_ID = 39000000 |
| const int | TargetID::MAX_TARGET_ID = 40000000 |
| #define AFX_TARGET_H__52F37177_46EA_49C8_9B58_E6C57ABDB78A__INCLUDED_ |
1.5.3