TargetSpace.cpp File Reference

#include <target/TargetSpace.h>
#include <target/TargetLife.h>
#include <target/TargetShield.h>
#include <target/TargetState.h>
#include <weapons/Accessory.h>
#include <weapons/ShieldRound.h>
#include <weapons/ShieldSquare.h>
#include <engine/ScorchedContext.h>
#include <engine/ActionController.h>
#include <common/OptionsScorched.h>
#include <common/Logger.h>
#include <GLEXT/GLState.h>
#include <client/ScorchedClient.h>
#include <landscapemap/LandscapeMaps.h>

Go to the source code of this file.

Functions

static void drawBox (Vector &position, Vector &size)


Function Documentation

static void drawBox ( Vector position,
Vector size 
) [static]

Definition at line 322 of file TargetSpace.cpp.

References GL_LINE_LOOP, glBegin(), glEnd(), glNormal3f(), glPopMatrix(), glPushMatrix(), glTranslatef(), and glVertex3f().

Referenced by TargetSpace::draw().


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