TargetRendererImpl.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #if !defined(__INCLUDE_TargetRendererImplh_INCLUDE__)
00022 #define __INCLUDE_TargetRendererImplh_INCLUDE__
00023 
00024 #include <target/Target.h>
00025 #include <target/TargetRenderer.h>
00026 #include <common/Matrix16.h>
00027 
00028 class TargetVisibilityPatch;
00029 class RenderObjectLists;
00030 class TargetRendererImpl : public TargetRenderer
00031 {
00032 public:
00033         TargetRendererImpl(Target *target);
00034         virtual ~TargetRendererImpl();
00035 
00036         // Interface
00037         virtual void drawParticle(float distance) = 0;
00038         virtual void simulate(float frameTime) = 0;
00039         virtual void moved();
00040 
00041         // Particles
00042         void setMakeParticle() { particleMade_ = false; }
00043 
00044         // Highlight
00045         enum HighlightType
00046         {
00047                 eNoHighlight,
00048                 ePlayerHighlight,
00049                 eOtherHighlight
00050         };
00051         static void setHighlightType(HighlightType type) { highlightType_ = type; }
00052         void createParticle();
00053 
00054 protected:
00055         static HighlightType highlightType_;
00056         bool tree_, matrixCached_;
00057         Matrix16 cachedMatrix_;
00058         Target *target_;
00059         TargetVisibilityPatch *currentVisibilityPatch_;
00060         int patchEpoc_;
00061         bool particleMade_;
00062 
00063         void drawShield(float shieldHit, float totalTime);
00064         void drawParachute();
00065 
00066         bool getVisible();
00067 
00068         float getTargetSize();
00069         float getTargetFade(float distance, float size);
00070         void storeTarget2DPos();
00071 
00072         void setMovedPatch(TargetVisibilityPatch *newPatch);
00073 
00074         double posX_, posY_, posZ_;
00075 };
00076 
00077 #endif // __INCLUDE_TargetRendererImplh_INCLUDE__

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