00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #include <tankgraph/TargetParticleRenderer.h> 00022 #include <tankgraph/TargetRendererImpl.h> 00023 #include <graph/Particle.h> 00024 #include <target/TargetContainer.h> 00025 #include <target/TargetLife.h> 00026 #include <client/ScorchedClient.h> 00027 00028 TargetParticleRenderer *TargetParticleRenderer::getInstance() 00029 { 00030 static TargetParticleRenderer instance_; 00031 return &instance_; 00032 } 00033 00034 void TargetParticleRenderer::simulateParticle(Particle &particle, float time) 00035 { 00036 Target *target = 00037 ScorchedClient::instance()->getTargetContainer().getTargetById( 00038 ((TargetParticleUserData *) particle.userData_)->playerId_); 00039 if (target) 00040 { 00041 // Target and particle alive 00042 particle.life_ = 1000.0f; // Alive 00043 particle.position_ = target->getLife().getFloatPosition(); 00044 } 00045 else 00046 { 00047 // Target expired but particle has not 00048 particle.life_ = 0.0f; // Dead 00049 } 00050 } 00051 00052 void TargetParticleRenderer::renderParticle(Particle &particle) 00053 { 00054 Target *target = 00055 ScorchedClient::instance()->getTargetContainer().getTargetById( 00056 ((TargetParticleUserData *) particle.userData_)->playerId_); 00057 if (target) 00058 { 00059 TargetRenderer *renderer = target->getRenderer(); 00060 if (renderer) 00061 { 00062 TargetRendererImpl *rendererImpl = 00063 (TargetRendererImpl *) renderer; 00064 rendererImpl->drawParticle(particle.distance_); 00065 glDepthMask(GL_FALSE); 00066 } 00067 } 00068 } 00069 00070 void TargetParticleRenderer::recycleParticle(Particle &particle) 00071 { 00072 Target *target = 00073 ScorchedClient::instance()->getTargetContainer().getTargetById( 00074 ((TargetParticleUserData *) particle.userData_)->playerId_); 00075 if (target) 00076 { 00077 TargetRendererImpl *renderer = (TargetRendererImpl *) 00078 target->getRenderer(); 00079 if (renderer) 00080 { 00081 // Particle expired but Target has not 00082 renderer->setMakeParticle(); 00083 } 00084 } 00085 }
1.5.3