TargetMovementEntryBoids.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #if !defined(__INCLUDE_TargetMovementEntryBoidsh_INCLUDE__)
00022 #define __INCLUDE_TargetMovementEntryBoidsh_INCLUDE__
00023 
00024 #include <common/FixedVector.h>
00025 #include <movement/TargetMovementEntry.h>
00026 #include <landscapemap/TargetGroupsSetEntry.h>
00027 #include <map>
00028 #include <vector>
00029 
00030 class Obstacle;
00031 class Boid2;
00032 class TargetMovementEntryBoids : public TargetMovementEntry
00033 {
00034 public:
00035         TargetMovementEntryBoids();
00036         virtual ~TargetMovementEntryBoids();
00037 
00038         fixed getCruiseDistance() { return cruiseDistance_; }
00039         fixed getCruiseVelocity() { return cruiseVelocity_; }
00040         fixed getMaxVelocity() { return maxVelocity_; }
00041         fixed getMaxAcceleration() { return maxAcceleration_; }
00042         FixedVector &getMinBounds() { return minBounds_; }
00043         FixedVector &getMaxBounds() { return maxBounds_; }
00044 
00045         // Overridden from TargetMovementEntry
00046         virtual void generate(ScorchedContext &context, 
00047                 RandomGenerator &random, 
00048                 LandscapeMovementType *movementType);
00049         virtual void simulate(ScorchedContext &context, fixed frameTime);
00050         virtual void draw();
00051         virtual bool writeMessage(NetBuffer &buffer);
00052         virtual bool readMessage(NetBufferReader &reader);
00053 
00054 protected:
00055         TargetGroupsSetEntry *groupEntry_;
00056 
00057         unsigned int movementNumber_;
00058         FixedVector minBounds_, maxBounds_;
00059         fixed cruiseDistance_;
00060         fixed maxVelocity_, cruiseVelocity_;
00061         fixed maxAcceleration_;
00062 
00063         void makeBoids(ScorchedContext &context, RandomGenerator &random,
00064                 FixedVector &maxBounds, FixedVector &minBounds);
00065         Boid2 *makeBoid(ScorchedContext &context, TargetGroup *groupEntry);
00066         void processSet(fixed frameTime, std::vector<Boid2*> &boidSet);
00067 };
00068 
00069 #endif // __INCLUDE_TargetMovementEntryBoidsh_INCLUDE__

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