TargetGroups.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #if !defined(__INCLUDE_TargetGroupsh_INCLUDE__)
00022 #define __INCLUDE_TargetGroupsh_INCLUDE__
00023 
00024 #include <landscapemap/TargetGroupsGroupEntry.h>
00025 #include <target/TargetGroup.h>
00026 #include <placement/PlacementShadowDefinition.h>
00027 #include <map>
00028 #include <list>
00029 #include <string>
00030 
00031 class LandscapePlace;
00032 class HeightMap;
00033 class TargetGroups
00034 {
00035 public:
00036         TargetGroups();
00037         virtual ~TargetGroups();
00038 
00039         // Groups
00040         TargetGroupsGroupEntry *getGroup(const char *name, HeightMap *create = 0);
00041         void clearGroups();
00042 
00043         std::map<std::string, TargetGroupsGroupEntry*> &getGroups() { return groups_; }
00044 
00045         // Accessors
00046         std::list<PlacementShadowDefinition::Entry> &getShadows() { return shadows_; }
00047 
00048 protected:
00049         std::map<std::string, TargetGroupsGroupEntry*> groups_;
00050         std::list<PlacementShadowDefinition::Entry> shadows_;
00051 
00052 };
00053 
00054 #endif

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