00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #if !defined(__INCLUDE_TankTeamScoreh_INCLUDE__) 00022 #define __INCLUDE_TankTeamScoreh_INCLUDE__ 00023 00024 #include <net/NetBuffer.h> 00025 00026 class TankTeamScore 00027 { 00028 public: 00029 TankTeamScore(); 00030 virtual ~TankTeamScore(); 00031 00032 void newMatch(); 00033 void newGame(); 00034 00035 void addScore(int score, int team); 00036 int getScore(int team); 00037 00038 void setWonGame(int team); 00039 int getWonGame(); 00040 00041 bool writeMessage(NetBuffer &buffer); 00042 bool readMessage(NetBufferReader &reader); 00043 00044 protected: 00045 int scores_[5]; 00046 int wonGame_; 00047 }; 00048 00049 #endif // __INCLUDE_TankTeamScoreh_INCLUDE__
1.5.3