00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #include <tank/TankTeamScore.h> 00022 #include <common/Defines.h> 00023 00024 TankTeamScore::TankTeamScore() : 00025 wonGame_(0) 00026 { 00027 newMatch(); 00028 } 00029 00030 TankTeamScore::~TankTeamScore() 00031 { 00032 } 00033 00034 void TankTeamScore::newMatch() 00035 { 00036 for (int i=1; i<5; i++) 00037 { 00038 scores_[i] = 0; 00039 } 00040 newGame(); 00041 } 00042 00043 void TankTeamScore::newGame() 00044 { 00045 wonGame_ = 0; 00046 } 00047 00048 void TankTeamScore::addScore(int score, int team) 00049 { 00050 DIALOG_ASSERT(team > 0 && team < 5); 00051 scores_[team] += score; 00052 if (scores_[team] < 0) scores_[team] = 0; 00053 } 00054 00055 int TankTeamScore::getScore(int team) 00056 { 00057 DIALOG_ASSERT(team > 0 && team < 5); 00058 return scores_[team]; 00059 } 00060 00061 void TankTeamScore::setWonGame(int team) 00062 { 00063 DIALOG_ASSERT(team > 0 && team < 5); 00064 wonGame_ = team; 00065 } 00066 00067 int TankTeamScore::getWonGame() 00068 { 00069 return wonGame_; 00070 } 00071 00072 bool TankTeamScore::writeMessage(NetBuffer &buffer) 00073 { 00074 for (int i=1; i<5; i++) 00075 { 00076 buffer.addToBuffer(scores_[i]); 00077 } 00078 return true; 00079 } 00080 00081 bool TankTeamScore::readMessage(NetBufferReader &reader) 00082 { 00083 for (int i=1; i<5; i++) 00084 { 00085 if (!reader.getFromBuffer(scores_[i])) return false; 00086 } 00087 return true; 00088 }
1.5.3