TankScore.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #if !defined(AFX_TANKSCORE_H__ED963414_2B77_4027_B35A_D69960165470__INCLUDED_)
00022 #define AFX_TANKSCORE_H__ED963414_2B77_4027_B35A_D69960165470__INCLUDED_
00023 
00024 #include <set>
00025 #include <string>
00026 #include <time.h>
00027 #include <net/NetBuffer.h>
00028 
00029 class Tank;
00030 class ScorchedContext;
00031 class TankScore  
00032 {
00033 public:
00034         TankScore(ScorchedContext &context);
00035         virtual ~TankScore();
00036 
00037         void setTank(Tank *tank) { tank_ = tank; }
00038 
00039         void newMatch();
00040         void newGame();
00041         void clientNewGame();
00042 
00043         int getKills() { return kills_; }
00044         void setKills(int kills) { kills_ = kills; }
00045 
00046         int getAssists() { return assists_; }
00047         void setAssists(int assists) { assists_ = assists; }
00048 
00049         int getMoney() { return money_; }
00050         void setMoney(int money);
00051 
00052         int getWins() { return wins_; }
00053         void setWins(int wins) { wins_ = wins; }
00054 
00055         int getScore() { return score_; }
00056         void setScore(int score);
00057 
00058         int getTurnKills() { return turnKills_; }
00059         void setTurnKills(int kills) { turnKills_ = kills; }
00060 
00061         int getMissedMoves() { return missedMoves_; }
00062         void setMissedMoves(int miss) { missedMoves_ = miss; }
00063 
00064         bool getWonGame() { return wonGame_; }
00065         void setWonGame() { wonGame_ = true; }
00066 
00067         int getRank() { return rank_; }
00068         void setRank(int rank) { rank_ = rank; }
00069 
00070         int getSkill() { return skill_; }
00071         void setSkill(int skill);
00072 
00073         int getStartSkill() { return startSkill_; }
00074 
00075         std::set<unsigned int> &getHurtBy() { return hurtBy_; }
00076 
00077         time_t getTimePlayed() { return time(0) - startTime_; }
00078         time_t getStartTime() { return startTime_; }
00079 
00080         // Stuff for stats
00081         time_t getTimePlayedStat();
00082         int getTotalMoneyEarnedStat() { return totalMoneyEarned_; }
00083         int getTotalScoreEarnedStat() { return totalScoreEarned_; }
00084         void resetTotalEarnedStats();
00085 
00086         // Get info as text
00087         const char *getTimePlayedString();
00088         const char *getScoreString();
00089 
00090         // Serialize the tank
00091         bool writeMessage(NetBuffer &buffer);
00092         bool readMessage(NetBufferReader &reader);
00093 
00094 protected:
00095         Tank *tank_;
00096         std::set<unsigned int> hurtBy_;
00097         ScorchedContext &context_;
00098         int rank_, skill_, startSkill_;
00099         int kills_, turnKills_;
00100         int assists_;
00101         int money_;
00102         int totalMoneyEarned_, totalScoreEarned_;
00103         int wins_;
00104         int score_;
00105         int missedMoves_;
00106         bool wonGame_;
00107         time_t startTime_;
00108         time_t lastStatTime_;
00109 
00110 };
00111 
00112 #endif // !defined(AFX_TANKSCORE_H__ED963414_2B77_4027_B35A_D69960165470__INCLUDED_)

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