TankModel.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #if !defined(__INCLUDE_TankModelh_INCLUDE__)
00022 #define __INCLUDE_TankModelh_INCLUDE__
00023 
00024 #include <common/ModelID.h>
00025 #include <common/ImageID.h>
00026 #include <common/Vector.h>
00027 #include <set>
00028 #include <string>
00029 
00030 class ScorchedContext;
00031 class TankType;
00032 class TankModel
00033 {
00034 public:
00035         TankModel();
00036         virtual ~TankModel();
00037 
00038         bool initFromXML(ScorchedContext &context, XMLNode *node);
00039 
00040         virtual bool lessThan(TankModel *other);
00041         void clear();
00042 
00043         const char *getName() { return tankName_.c_str(); }
00044         const char *getTypeName() { return typeName_.c_str(); }
00045         ModelID &getTankModelID() { return modelId_; }
00046         ModelID &getProjectileModelID() { return projectileModelId_; }
00047         ImageID &getTracksVId() { return tracksVId_; }
00048         ImageID &getTracksHId() { return tracksHId_; }
00049         ImageID &getTracksVHId() { return tracksVHId_; }
00050         ImageID &getTracksHVId() { return tracksHVId_; }
00051         std::set<std::string> &getCatagories() { return catagories_; }
00052         bool getAiOnly() { return aiOnly_; }
00053         bool getMovementSmoke() { return movementSmoke_; }
00054 
00055         bool isOfAi(bool ai);
00056         bool isOfCatagory(const char *catagory);
00057         bool isOfTeam(int team);
00058 
00059 protected:
00060         bool init_;
00061         bool aiOnly_;
00062         bool movementSmoke_;
00063         std::string tankName_;
00064         std::string typeName_;
00065         ModelID modelId_;
00066         ModelID projectileModelId_;
00067         ImageID tracksVId_;
00068         ImageID tracksHId_;
00069         ImageID tracksVHId_;
00070         ImageID tracksHVId_;
00071         std::set<std::string> catagories_;
00072         std::set<int> teams_;
00073 
00074         bool loadImage(XMLNode *node, const char *nodeName, 
00075                 ImageID &image, const char *backupImage);
00076 };
00077 
00078 #endif

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