TankModelStore.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #ifndef _tankModelStore_h
00022 #define _tankModelStore_h
00023 
00024 #include <vector>
00025 #include <map>
00026 #include <set>
00027 #include <tank/TankModel.h>
00028 #include <tank/TankTypes.h>
00029 #include <common/ProgressCounter.h>
00030 
00031 class TankModelStore
00032 {
00033 public:
00034         TankModelStore();
00035         virtual ~TankModelStore();
00036 
00037         bool loadTankMeshes(ScorchedContext &context, int detailLevel,
00038                 ProgressCounter *counter = 0);
00039 
00040         TankModel *getModelByName(const char *name, int team, bool ai);
00041         TankModel *getRandomModel(int team, bool ai);
00042 
00043         TankType *getTypeByName(const char *name);
00044 
00045         std::vector<TankModel *> &getModels() { return models_; }
00046         std::set<std::string> &getModelCatagories() { return modelCatagories_; }
00047 
00048 protected:
00049         TankTypes types_;
00050         std::vector<TankModel *> models_;
00051         std::set<std::string, std::less<std::string> > modelCatagories_;
00052 
00053         void addModels(std::vector<TankModel *> &src);
00054         void killModels(std::vector<TankModel *> &src);
00055 
00056 private:
00057         TankModelStore(const TankModelStore &);
00058         const TankModelStore & operator=(const TankModelStore &);
00059 
00060 };
00061 
00062 #endif // _tankModelStore_h
00063 

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