00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #ifndef _tankModelStore_h 00022 #define _tankModelStore_h 00023 00024 #include <vector> 00025 #include <map> 00026 #include <set> 00027 #include <tank/TankModel.h> 00028 #include <tank/TankTypes.h> 00029 #include <common/ProgressCounter.h> 00030 00031 class TankModelStore 00032 { 00033 public: 00034 TankModelStore(); 00035 virtual ~TankModelStore(); 00036 00037 bool loadTankMeshes(ScorchedContext &context, int detailLevel, 00038 ProgressCounter *counter = 0); 00039 00040 TankModel *getModelByName(const char *name, int team, bool ai); 00041 TankModel *getRandomModel(int team, bool ai); 00042 00043 TankType *getTypeByName(const char *name); 00044 00045 std::vector<TankModel *> &getModels() { return models_; } 00046 std::set<std::string> &getModelCatagories() { return modelCatagories_; } 00047 00048 protected: 00049 TankTypes types_; 00050 std::vector<TankModel *> models_; 00051 std::set<std::string, std::less<std::string> > modelCatagories_; 00052 00053 void addModels(std::vector<TankModel *> &src); 00054 void killModels(std::vector<TankModel *> &src); 00055 00056 private: 00057 TankModelStore(const TankModelStore &); 00058 const TankModelStore & operator=(const TankModelStore &); 00059 00060 }; 00061 00062 #endif // _tankModelStore_h 00063
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