#include <actions/TankDamage.h>#include <actions/TankFalling.h>#include <actions/TankSay.h>#include <actions/CameraPositionAction.h>#include <sprites/TextActionRenderer.h>#include <common/OptionsScorched.h>#include <common/Defines.h>#include <common/ChannelManager.h>#include <common/StatsLogger.h>#include <weapons/AccessoryStore.h>#include <weapons/Shield.h>#include <landscapemap/LandscapeMaps.h>#include <engine/ScorchedContext.h>#include <engine/ActionController.h>#include <tank/TankContainer.h>#include <tank/TankTeamScore.h>#include <tank/TankScore.h>#include <tank/TankState.h>#include <tank/TankPosition.h>#include <tankai/TankAI.h>#include <target/TargetShield.h>#include <target/TargetLife.h>#include <target/TargetParachute.h>#include <target/TargetState.h>#include <tankai/TankAIStrings.h>#include <lang/LangResource.h>Go to the source code of this file.
1.5.3