TankDamage.cpp File Reference

#include <actions/TankDamage.h>
#include <actions/TankFalling.h>
#include <actions/TankSay.h>
#include <actions/CameraPositionAction.h>
#include <sprites/TextActionRenderer.h>
#include <common/OptionsScorched.h>
#include <common/Defines.h>
#include <common/ChannelManager.h>
#include <common/StatsLogger.h>
#include <weapons/AccessoryStore.h>
#include <weapons/Shield.h>
#include <landscapemap/LandscapeMaps.h>
#include <engine/ScorchedContext.h>
#include <engine/ActionController.h>
#include <tank/TankContainer.h>
#include <tank/TankTeamScore.h>
#include <tank/TankScore.h>
#include <tank/TankState.h>
#include <tank/TankPosition.h>
#include <tankai/TankAI.h>
#include <target/TargetShield.h>
#include <target/TargetLife.h>
#include <target/TargetParachute.h>
#include <target/TargetState.h>
#include <tankai/TankAIStrings.h>
#include <lang/LangResource.h>

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