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00021 #include <tank/TankColorGenerator.h>
00022 #include <tank/Tank.h>
00023 #include <stdlib.h>
00024
00025 TankColorGenerator *TankColorGenerator::instance_ = 0;
00026
00027 TankColorGenerator *TankColorGenerator::instance()
00028 {
00029 if (!instance_)
00030 {
00031 instance_ = new TankColorGenerator;
00032 }
00033 return instance_;
00034 }
00035
00036 TankColorGenerator::TankColorGenerator()
00037 {
00038 addColor(0x7F, 0xFF, 0xD4);
00039 addColor(0xFF, 0xE4, 0xC4);
00040 addColor(0xDE, 0xB8, 0x87);
00041 addColor(0xD2, 0x69, 0x1E);
00042 addColor(0x8B, 0x00, 0x8B);
00043 addColor(0x99, 0x32, 0xCC);
00044 addColor(0x8D, 0xBC, 0x8F);
00045 addColor(0x00, 0xDE, 0xD1);
00046 addColor(0x00, 0xBF, 0xFF);
00047 addColor(0xB2, 0x22, 0x22);
00048 addColor(0xFF, 0x00, 0xFF);
00049 addColor(0xFF, 0xD7, 0x00);
00050 addColor(0xAD, 0xD8, 0xE6);
00051 addColor(0xFF, 0xB6, 0xC1);
00052 addColor(0xFA, 0xFA, 0xD2);
00053 addColor(0xFF, 0x45, 0x00);
00054 addColor(0xDA, 0xA5, 0x20);
00055 addColor(0xFF, 0xFF, 0x20);
00056 addColor(0xFF, 0x00, 0x20);
00057 addColor(0x2E, 0x8B, 0x57);
00058 addColor(0xBD, 0xB7, 0x6B);
00059 addColor(0xFF, 0x8C, 0x00);
00060 addColor(0x00, 0x22, 0xFF);
00061 addColor(0x7F, 0xFF, 0x00);
00062 }
00063
00064 TankColorGenerator::~TankColorGenerator()
00065 {
00066 }
00067
00068 void TankColorGenerator::addColor(unsigned r, unsigned g, unsigned b)
00069 {
00070 Vector newColor(
00071 float(int(float(r) / 2.550f)) / 100.0f,
00072 float(int(float(g) / 2.550f)) / 100.0f,
00073 float(int(float(b) / 2.550f)) / 100.0f);
00074
00075 std::vector<Vector*>::iterator coloritor;
00076 for (coloritor = availableColors_.begin();
00077 coloritor != availableColors_.end();
00078 coloritor++)
00079 {
00080 Vector &color = *(*coloritor);
00081 if (newColor[0] > color[0]) break;
00082 else if (newColor[0] == color[0])
00083 {
00084 if (newColor[1] > color[1]) break;
00085 else if (newColor[1] == color[1])
00086 {
00087 if (newColor[2] > color[2]) break;
00088 else if (newColor[2] == color[2])
00089 {
00090 break;
00091 }
00092 }
00093 }
00094 }
00095
00096 availableColors_.insert(coloritor, new Vector(newColor));
00097 }
00098
00099 bool TankColorGenerator::colorAvailable(Vector &color,
00100 std::map<unsigned int, Tank *> &tanks,
00101 Tank *currentTank)
00102 {
00103 bool available = true;
00104 std::map<unsigned int, Tank *>::iterator tankitor;
00105 for (tankitor = tanks.begin();
00106 tankitor != tanks.end();
00107 tankitor++)
00108 {
00109 Tank *tank = (*tankitor).second;
00110 if (tank->getColor() == color)
00111 {
00112 if (currentTank != tank)
00113 {
00114 available = false;
00115 break;
00116 }
00117 }
00118 }
00119
00120 return available;
00121 }
00122
00123 std::vector<Vector *> TankColorGenerator::getAvailableColors(
00124 std::map<unsigned int, Tank *> &tanks,
00125 Tank *currentTank)
00126 {
00127 std::vector<Vector*> leftColors;
00128 std::vector<Vector*>::iterator coloritor;
00129 for (coloritor = availableColors_.begin();
00130 coloritor != availableColors_.end();
00131 coloritor++)
00132 {
00133 Vector *color = (*coloritor);
00134 if (colorAvailable(*color, tanks, currentTank))
00135 {
00136 leftColors.push_back(color);
00137 }
00138 }
00139 return leftColors;
00140 }
00141
00142 Vector &TankColorGenerator::getNextColor(std::map<unsigned int, Tank *> &tanks)
00143 {
00144 std::vector<Vector *> leftColors = getAvailableColors(tanks);
00145 if (!leftColors.empty())
00146 {
00147 Vector *color = leftColors[rand() % leftColors.size()];
00148 return *color;
00149 }
00150
00151 static Vector defaultColor(0.8f, 0.8f, 0.8f);
00152 return defaultColor;
00153 }
00154
00155 Vector &TankColorGenerator::getTeamColor(int team)
00156 {
00157 static Vector red(1.0f, 0.0f, 0.0f);
00158 static Vector blue(0.0f, 0.3f, 1.0f);
00159 static Vector green(0.0f, 1.0f, 0.0f);
00160 static Vector yellow(1.0f, 1.0f, 0.0f);
00161 if (team == 1) return red;
00162 else if (team == 2) return blue;
00163 else if (team == 3) return green;
00164 else if (team == 4) return yellow;
00165 return Vector::getNullVector();
00166 }
00167
00168 const char *TankColorGenerator::getTeamName(int team)
00169 {
00170 if (team == 1) return "Red";
00171 else if (team == 2) return "Blue";
00172 else if (team == 3) return "Green";
00173 else if (team == 4) return "Yellow";
00174 return "None";
00175 }