00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #if !defined(__INCLUDE_TankAvatarh_INCLUDE__) 00022 #define __INCLUDE_TankAvatarh_INCLUDE__ 00023 00024 #include <string> 00025 #include <net/NetBuffer.h> 00026 #include <list> 00027 00028 class GLTexture; 00029 class TankAvatar 00030 { 00031 public: 00032 TankAvatar(); 00033 virtual ~TankAvatar(); 00034 00035 bool writeMessage(NetBuffer &buffer); 00036 bool readMessage(NetBufferReader &reader); 00037 00038 void clear(); 00039 bool loadFromFile(const std::string &fileName); 00040 bool setFromBuffer(const std::string &fileName, 00041 NetBuffer &buffer, 00042 bool createTexture = false); 00043 00044 #ifndef S3D_SERVER 00045 GLTexture *getTexture(); 00046 #endif 00047 00048 const char *getName() { return name_.c_str(); } 00049 NetBuffer &getFile() { return *file_; } 00050 unsigned int getCrc(); 00051 00052 protected: 00053 #ifndef S3D_SERVER 00054 static GLTexture *defaultTexture_; 00055 class AvatarStore 00056 { 00057 public: 00058 GLTexture *texture_; 00059 unsigned int crc_; 00060 std::string name_; 00061 }; 00062 static std::list<AvatarStore> storeEntries_; 00063 GLTexture *texture_; 00064 #endif 00065 00066 NetBuffer *file_; 00067 std::string name_; 00068 }; 00069 00070 #endif // __INCLUDE_TankAvatarh_INCLUDE__
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