#include <tankai/TankAICurrentMove.h>#include <tankai/TankAIAimGuesser.h>#include <tankai/TankAISniperGuesser.h>#include <coms/ComsPlayedMoveMessage.h>#include <coms/ComsDefenseMessage.h>#include <common/Logger.h>#include <server/ServerShotHolder.h>#include <server/ServerDefenseHandler.h>#include <server/ScorchedServer.h>#include <tank/Tank.h>#include <tank/TankLib.h>#include <tank/TankPosition.h>#include <tank/TankAccessories.h>#include <target/TargetLife.h>#include <target/TargetShield.h>#include <target/TargetParachute.h>#include <landscapemap/LandscapeMaps.h>#include <landscapemap/MovementMap.h>#include <landscapemap/GroundMaps.h>#include <weapons/AccessoryStore.h>#include <weapons/Shield.h>#include <weapons/WeaponMoveTank.h>#include <XML/XMLNode.h>Go to the source code of this file.
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| struct | GroupingEntry |
1.5.3