SoundDialog.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #if !defined(__INCLUDE_SoundDialogh_INCLUDE__)
00022 #define __INCLUDE_SoundDialogh_INCLUDE__
00023 
00024 #include <GLW/GLWWindow.h>
00025 #include <GLW/GLWButton.h>
00026 #include <GLW/GLWCheckBoxText.h>
00027 #include <GLW/GLWSlider.h>
00028 
00029 class SoundDialog : public GLWWindow ,
00030         public GLWButtonI
00031 {
00032 public:
00033         static SoundDialog *instance();
00034 
00035         // Inherited from GLWButtonI
00036         virtual void buttonDown(unsigned int id);
00037 
00038         // Inherited from GLWWindow
00039         virtual void display();
00040 
00041 protected:
00042         static SoundDialog *instance_;
00043         unsigned int okId_, cancelId_, applyId_;
00044         GLWCheckBoxText *noSoundBox_;
00045         GLWCheckBoxText *noMusicBox_;
00046         GLWSlider *soundVolume_;
00047         GLWSlider *ambientSoundVolume_;
00048         GLWSlider *musicVolume_;
00049 
00050 private:
00051         SoundDialog();
00052         virtual ~SoundDialog();
00053 };
00054 
00055 #endif

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