00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #include <sound/Sound.h> 00022 #include <sound/SoundBufferFactory.h> 00023 #include <sound/SoundBufferEmpty.h> 00024 #include <sound/SoundBufferWav.h> 00025 #include <sound/SoundBufferOV.h> 00026 #include <common/Defines.h> 00027 00028 SoundBuffer *SoundBufferFactory::createBuffer(const char *fileName) 00029 { 00030 if (Sound::instance()->getInit()) 00031 { 00032 int len = strlen(fileName); 00033 if (len >= 3) 00034 { 00035 if (0 == strcmp(&fileName[len-3], "wav")) 00036 { 00037 return new SoundBufferWav(fileName); 00038 } 00039 else if (0 == strcmp(&fileName[len-3], "ogg")) 00040 { 00041 #ifdef HAVE_OGG 00042 return new SoundBufferOV(fileName); 00043 #else 00044 return new SoundBufferEmpty(fileName); 00045 #endif // HAVE_OGG 00046 } 00047 else 00048 { 00049 S3D::dialogExit("Scorched3D", 00050 S3D::formatStringBuffer("Error: Unknown sound file type \"%s\"", 00051 fileName)); 00052 } 00053 } 00054 } 00055 00056 return new SoundBufferEmpty(fileName); 00057 }
1.5.3