SoundBufferDynamicOVSourceInstance.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #if !defined(__INCLUDE_SoundBufferDynamicOVh_INCLUDE__)
00022 #define __INCLUDE_SoundBufferDynamicOVh_INCLUDE__
00023 
00024 #ifdef HAVE_OGG
00025 
00026 #include <sound/SoundBuffer.h>
00027 #ifdef __DARWIN__
00028 #include <OpenAL/al.h>
00029 #else
00030 #include <AL/al.h>
00031 #endif
00032 #include <ogg/ogg.h>
00033 #include <vorbis/codec.h>
00034 #include <vorbis/vorbisfile.h>
00035 
00036 class SoundBufferDynamicOVSourceInstance : public SoundBufferSourceInstance
00037 {
00038 public:
00039         SoundBufferDynamicOVSourceInstance(
00040                 unsigned int source, const char *fileName);
00041         virtual ~SoundBufferDynamicOVSourceInstance();
00042 
00043         virtual void play(bool loop);
00044         virtual void stop();
00045         virtual void simulate(bool loop);
00046 
00047 protected:
00048         unsigned int buffers_[2];
00049         ALenum format_;
00050         OggVorbis_File oggStream_;
00051         vorbis_info *vorbisInfo_;
00052 
00053         bool addDataToBuffer(unsigned int buffer, bool loop);
00054 };
00055 
00056 #endif // HAVEOGG
00057 
00058 #endif // __INCLUDE_SoundBufferDynamicOVh_INCLUDE__

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