Sky.cpp

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #include <sky/Sky.h>
00022 #include <landscapemap/LandscapeMaps.h>
00023 #include <landscapedef/LandscapeDefn.h>
00024 #include <client/ScorchedClient.h>
00025 
00026 Sky::Sky()
00027 {
00028 }
00029 
00030 Sky::~Sky()
00031 {
00032 }
00033 
00034 void Sky::drawBackdrop()
00035 {
00036         LandscapeDefinitionCache &defnCache = ScorchedClient::instance()->
00037                 getLandscapeMaps().getDefinitions();
00038 
00039         sun_.setLightPosition();
00040         if (defnCache.getDefn()->roof->getType() == LandscapeDefnType::eRoofCavern)
00041         {
00042                 roof_.draw();
00043         }
00044         else
00045         {
00046                 dome_.drawBackdrop();
00047         }
00048 }
00049 
00050 void Sky::drawLayers()
00051 {
00052         LandscapeDefinitionCache &defnCache = ScorchedClient::instance()->
00053                 getLandscapeMaps().getDefinitions();
00054 
00055         if (defnCache.getDefn()->roof->getType() == LandscapeDefnType::eRoofCavern)
00056         {
00057         }
00058         else
00059         {
00060                 dome_.drawLayers();
00061         }
00062 }
00063 
00064 void Sky::simulate(float frameTime)
00065 {
00066         LandscapeDefinitionCache &defnCache = ScorchedClient::instance()->
00067                 getLandscapeMaps().getDefinitions();
00068         if (defnCache.getDefn()->roof->getType() == LandscapeDefnType::eRoofCavern)
00069         {
00070         }
00071         else
00072         {
00073                 dome_.simulate(frameTime);
00074         }
00075 }
00076 
00077 void Sky::flashSky()
00078 {
00079         dome_.flash();
00080 }
00081 
00082 void Sky::generate()
00083 {
00084         dome_.generate();
00085         roof_.generate();
00086         sun_.generate();
00087 }
00088 

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