00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 #if !defined(AFX_SkyLine_H__3577D267_2B6C_4300_B0EE_61E1E50E57DD__INCLUDED_) 00022 #define AFX_SkyLine_H__3577D267_2B6C_4300_B0EE_61E1E50E57DD__INCLUDED_ 00023 00024 class SkyLine 00025 { 00026 public: 00027 SkyLine(); 00028 virtual ~SkyLine(); 00029 00030 void clear(); 00031 00032 void draw(float radius, float radius2, float height); 00033 00034 private: 00035 unsigned int listNo_; 00036 00037 void actualDraw(float radius, float radius2, float height); 00038 }; 00039 00040 #endif // !defined(AFX_SkyLine_H__3577D267_2B6C_4300_B0EE_61E1E50E57DD__INCLUDED_)
1.5.3