#include <actions/ShieldHit.h>#include <common/Defines.h>#include <engine/ScorchedContext.h>#include <weapons/Accessory.h>#include <weapons/Shield.h>#include <target/TargetContainer.h>#include <target/TargetShield.h>#include <target/TargetRenderer.h>#include <sound/SoundUtils.h>#include <GLEXT/GLLenseFlare.h>Go to the source code of this file.
1.5.3