SettingsDialog.cpp File Reference

#include <wxdialogs/DisplayDialog.h>
#include <wxdialogs/MainDialog.h>
#include <wxdialogs/OptionEntrySetter.h>
#include <landscapedef/LandscapeDefinitionsBase.h>
#include <tankai/TankAINames.h>
#include <common/OptionsGame.h>
#include <common/Defines.h>
#include <wx/wx.h>
#include <wx/image.h>
#include <wx/utils.h>
#include <wx/notebook.h>
#include <wx/textctrl.h>

Go to the source code of this file.

Classes

class  SettingsFrame

Enumerations

enum  { IDC_SERVER_MAX_PLAYERS = 500, IDC_SELECTALL, IDC_DESELECTALL }

Functions

bool showSettingsDialog (bool server, OptionsGame &context)

Variables

char scorched3dAppName [128]


Enumeration Type Documentation

anonymous enum

Enumerator:
IDC_SERVER_MAX_PLAYERS 
IDC_SELECTALL 
IDC_DESELECTALL 

Definition at line 87 of file SettingsDialog.cpp.


Function Documentation

bool showSettingsDialog ( bool  server,
OptionsGame context 
)

Definition at line 684 of file SettingsDialog.cpp.

Referenced by ServerSFrame::onSettingsButton().


Variable Documentation

char scorched3dAppName[128]

Definition at line 30 of file main.h.


Generated on Mon Feb 16 15:14:59 2009 for Scorched3D by  doxygen 1.5.3