#include <webserver/ServerWebSettingsHandler.h>#include <webserver/ServerWebServerUtil.h>#include <server/ServerLog.h>#include <server/ScorchedServer.h>#include <server/ScorchedServerUtil.h>#include <server/ServerCommon.h>#include <server/ServerState.h>#include <server/ServerParams.h>#include <landscapedef/LandscapeDefinitionsBase.h>#include <common/Defines.h>#include <common/Logger.h>#include <common/OptionsScorched.h>#include <common/OptionsTransient.h>#include <common/StatsLogger.h>#include <engine/ModDirs.h>#include <engine/ModFiles.h>#include <tankai/TankAINames.h>#include <XML/XMLParser.h>#include <vector>#include <algorithm>Go to the source code of this file.
Functions | |
| static const char * | getField (std::map< std::string, std::string > &fields, const char *field) |
| static void | setValues (std::map< std::string, std::string > &fields) |
| static const char* getField | ( | std::map< std::string, std::string > & | fields, | |
| const char * | field | |||
| ) | [static] |
Definition at line 42 of file ServerWebSettingsHandler.cpp.
Referenced by ServerWebSettingsHandler::SettingsModHandler::processRequest(), ServerWebSettingsHandler::SettingsMainHandler::processRequest(), ServerWebSettingsHandler::SettingsAllHandler::processRequest(), ServerWebSettingsHandler::SettingsLandscapeHandler::processRequest(), and ServerWebSettingsHandler::SettingsPlayersHandler::processRequest().
| static void setValues | ( | std::map< std::string, std::string > & | fields | ) | [static] |
Definition at line 53 of file ServerWebSettingsHandler.cpp.
References OptionEntry::getName(), ScorchedContext::getOptionsGame(), ScorchedServer::instance(), and OptionEntry::setValueFromString().
Referenced by ServerWebSettingsHandler::SettingsModHandler::processRequest(), ServerWebSettingsHandler::SettingsMainHandler::processRequest(), ServerWebSettingsHandler::SettingsAllHandler::processRequest(), and ServerWebSettingsHandler::SettingsPlayersHandler::processRequest().
1.5.3