ServerWebServerQueue.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2003
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #if !defined(__INCLUDE_ServerWebServerQueueh_INCLUDE__)
00022 #define __INCLUDE_ServerWebServerQueueh_INCLUDE__
00023 
00024 #include <SDL/SDL.h>
00025 #include <webserver/ServerWebServerI.h>
00026 #include <list>
00027 
00028 class ServerWebServerQueueEntry
00029 {
00030 public:
00031         ServerWebServerQueueEntry(
00032                 unsigned int destinationId,
00033                 unsigned int sid,
00034                 const char *url,
00035                 ServerWebServerI *handler,
00036                 std::map<std::string, std::string> &fields,
00037                 std::map<std::string, NetMessage *> &parts);
00038         ~ServerWebServerQueueEntry();
00039 
00040         unsigned int getDestinationId() { return destinationId_; }
00041         unsigned int getSid() { return sid_; }
00042         ServerWebServerI *getHandler() { return handler_; }
00043         ServerWebServerIRequest &getRequest() { return request_; }
00044 
00045 protected:
00046         ServerWebServerI *handler_;
00047         unsigned int destinationId_;
00048         unsigned int sid_;
00049         ServerWebServerIRequest request_;
00050 };
00051 
00052 class ServerWebServerQueue
00053 {
00054 public:
00055         ServerWebServerQueue();
00056         virtual ~ServerWebServerQueue();
00057 
00058         void addEntry(ServerWebServerQueueEntry *entry);
00059         ServerWebServerQueueEntry *getEntry();
00060 
00061         void removeEntry(unsigned int destinationId);
00062         bool hasEntry(unsigned int destinationId);
00063         
00064 protected:
00065         SDL_mutex *queueMutex_;
00066         std::list<ServerWebServerQueueEntry *> entries_;
00067 };
00068 
00069 #endif

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