#include <server/ScorchedServer.h>#include <server/ServerShotHolder.h>#include <server/TurnController.h>#include <tank/TankState.h>#include <tank/TankScore.h>#include <tank/TankPosition.h>#include <tank/TankAccessories.h>#include <tank/TankContainer.h>#include <target/TargetLife.h>#include <tankai/TankAIStrings.h>#include <engine/ActionController.h>#include <actions/TankMovement.h>#include <actions/TankResign.h>#include <landscapemap/LandscapeMaps.h>#include <landscapemap/MovementMap.h>#include <landscapedef/LandscapeDefn.h>#include <weapons/AccessoryStore.h>#include <coms/ComsMessageSender.h>#include <coms/ComsPlayerStatusMessage.h>#include <common/OptionsScorched.h>#include <common/OptionsTransient.h>#include <common/StatsLogger.h>#include <common/Defines.h>Go to the source code of this file.
1.5.3