00001 //////////////////////////////////////////////////////////////////////////////// 00002 // Scorched3D (c) 2000-2009 00003 // 00004 // This file is part of Scorched3D. 00005 // 00006 // Scorched3D is free software; you can redistribute it and/or modify 00007 // it under the terms of the GNU General Public License as published by 00008 // the Free Software Foundation; either version 2 of the License, or 00009 // (at your option) any later version. 00010 // 00011 // Scorched3D is distributed in the hope that it will be useful, 00012 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 // GNU General Public License for more details. 00015 // 00016 // You should have received a copy of the GNU General Public License 00017 // along with Scorched3D; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00019 //////////////////////////////////////////////////////////////////////////////// 00020 00021 00022 #if !defined(__INCLUDE_ServerMessageHandlerh_INCLUDE__) 00023 #define __INCLUDE_ServerMessageHandlerh_INCLUDE__ 00024 00025 #include <coms/ComsMessageHandler.h> 00026 #include <map> 00027 00028 class ServerMessageHandler : 00029 public ComsMessageConnectionHandlerI 00030 { 00031 public: 00032 static ServerMessageHandler *instance(); 00033 00034 struct DestinationInfo 00035 { 00036 DestinationInfo(); 00037 00038 int adminTries; 00039 bool admin; 00040 }; 00041 00042 virtual void clientConnected(NetMessage &message); 00043 virtual void clientDisconnected(NetMessage &message); 00044 virtual void clientError(NetMessage &message, 00045 const char *errorString); 00046 00047 virtual void messageRecv(unsigned int destinationId); 00048 virtual void messageSent(unsigned int destinationId); 00049 00050 DestinationInfo *getDestinationInfo(unsigned int destinationId); 00051 00052 void destroyPlayer(unsigned int playerId, const char *reason); 00053 void destroyTaggedPlayers(); 00054 00055 protected: 00056 static ServerMessageHandler *instance_; 00057 void actualDestroyPlayer(unsigned int tankId); 00058 std::map<unsigned int, DestinationInfo> destinationInfos_; 00059 00060 private: 00061 ServerMessageHandler(); 00062 virtual ~ServerMessageHandler(); 00063 }; 00064 00065 00066 #endif
1.5.3