ServerLog.h

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00001 ////////////////////////////////////////////////////////////////////////////////
00002 //    Scorched3D (c) 2000-2009
00003 //
00004 //    This file is part of Scorched3D.
00005 //
00006 //    Scorched3D is free software; you can redistribute it and/or modify
00007 //    it under the terms of the GNU General Public License as published by
00008 //    the Free Software Foundation; either version 2 of the License, or
00009 //    (at your option) any later version.
00010 //
00011 //    Scorched3D is distributed in the hope that it will be useful,
00012 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
00013 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014 //    GNU General Public License for more details.
00015 //
00016 //    You should have received a copy of the GNU General Public License
00017 //    along with Scorched3D; if not, write to the Free Software
00018 //    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019 ////////////////////////////////////////////////////////////////////////////////
00020 
00021 #if !defined(__INCLUDE_ServerLogh_INCLUDE__)
00022 #define __INCLUDE_ServerLogh_INCLUDE__
00023 
00024 #include <common/LoggerI.h>
00025 #include <deque>
00026 #include <string>
00027 
00028 class ServerLog : public LoggerI
00029 {
00030 public:
00031         struct ServerLogEntry
00032         {
00033                 std::string text;
00034         };
00035 
00036         static ServerLog *instance();
00037         virtual void logMessage(LoggerInfo &info);
00038         std::deque<ServerLogEntry> &getEntries() { return entries_; }
00039 
00040 protected:
00041         static ServerLog *instance_;
00042         std::deque<ServerLogEntry> entries_;
00043 
00044 private:
00045         ServerLog();
00046         virtual ~ServerLog();
00047 };
00048 
00049 #endif // __INCLUDE_ServerLogh_INCLUDE__

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